The Guardian

Here is a view without the hair.

Here is a view without the hair.

After a making the basic shapes with sculpting, I made a low-poly version of the model to be able to work with texture painting and some basic rigging. I did some sculpted details with a multi-resolution modifier

After a making the basic shapes with sculpting, I made a low-poly version of the model to be able to work with texture painting and some basic rigging. I did some sculpted details with a multi-resolution modifier

Even though I could everything through sculpting and one painted texture, I love working with some procedural techniques and ¨layers¨ for my textures.

Even though I could everything through sculpting and one painted texture, I love working with some procedural techniques and ¨layers¨ for my textures.