Andromeda Design Contest: Unknown Creature

work in Substance Painter was awesome, although fully UDIM support is not yet integrated I could play around with a variety of skin layers and other details

work in Substance Painter was awesome, although fully UDIM support is not yet integrated I could play around with a variety of skin layers and other details

This a segment of the shapeship which I used to make the tunnel scene.

This a segment of the shapeship which I used to make the tunnel scene.

Rigging was fun, altough it is quite a simple rig, I did played around with inversed kinematics and blend shapes

Rigging was fun, altough it is quite a simple rig, I did played around with inversed kinematics and blend shapes